1 ) Make the vote crates for prison better. Currently too many of the items are useless (Low tier ores, xp bottles, spawn eggs, spawners( to a certain degree), the money, the enderpearls, and the netherstar are pretty useless).
2 ) Make CTA more rewarding. Currently CTA is very unrewarding. If you die once in CTA with a full set of prot4 and a sharp 5 sword, you've already lost value from CTA, even if you manage to capture the arena at a later time.
3 ) /warp R needs to be bettter. Warp R has quartz ore and Quartz blocks. The ore sells at 1/9th the price of the blocks. That works for every other mine, but it only takes 4 quartz ore to make a quartz block. That means you waste time crafting Quartz blocks, or lose value by selling Quartz ore. It's also entirely too small. If there is more than one person at warp R, the mine is overloaded, and all the blocks in the mine can be mined before the 10 minute reset timer resets the mine.
4 ) Higher ranks are almost impossible to rankup. The block value to rankup cost ratio is too damm low. The time it takes to go from mine S to T, at 14 million every 10 minutes, is almost 89 hours of nonstop mining. That only increases as you go up. If you were to mine nonstop from mine A; meaning that people would give you eff5 tools for every mine, and you didn't stop to eat, it would take a MONTH of NONSTOP mining to reach [Free]. That's insane. After M, you stop feeling a sense of accomplishment for ranking up. Mining stops feeling rewarding. And when something feels boring or unrewarding, people quit.
5 ) Some more Cell Blocks (CB). Currently there are 3(4?) Levels of CBs, CB1, CB2, CB3, and Plots (if you count those). CB1 is filled with people who rent the CB for 3-4 months in advance, and than quit the server. CB2 is full of active people who wouldn't give up their CB for anything. CB3 is empty and doesn't have a whole lot of CBs. Plots are just straight up empty. People keep asking "how do i get a CB" Or "I did /find rent but it says not found". Other people have piles of money, but can't find an open CB. This needs to change. I think that either more tiers of CB need to be added. (have CBs 1-5, and distribute them between A-S, or put a cap on how many days forward you can rent your CB (I personally think that 1 month is more than enough, but I might be wrong). This way we can solve the people renting CB for months and months ahead, and than leaving the server, and fill up CB's with active players.
6 ) An easier way to move your CB. Currently moving CB's is a pain in the pink. Because members can only rent 1 CB at a time, when moving CB's, you have no way to move your stuff without your CB getting rented while you move. You need to unrent your current CB with stuff in your inventory, rent your new CB and place the stuff in your inventory, unrent your new CB with an empty inventory, rent your old CB and fill your inventory... You see where this is going right? It's so easy for you to lose everything in your CB because someone rents your old CB while you're busy filling your new CB. I propose their be a period of time where you can have 2 CB's, so when you go to rent a second CB, it'll give you 24 hours to use your old CB, before your old CB is put out for rent. That way people can use that period of time to move all their stuff, and 24 hours is ample time to move CB's. If you're worried about abuse, put a 1 week cooldown before players can rent another CB, so that they can't rent their CB's back to back every day.
7 ) Locked chests. They need to go. Currently, if you rent a CB as a MVP+, you can lock your chests. However, once you unrent the CB, if you've left the locks on the chest, the new player who rented the CB can't get rid of them. That means the CB is just full of unremoveable chests, effectively rendering the CB useless. If locked chests are kept, they should unlock all chests when the CB is unrented.
8 ) God Apples. God apples are dumb (the damm achievement for them says OverPowered). 10 instant hearts and regen 2. If you have these, you cannot die, barring broken armor. If both players have these, pvp just turns into a sausage fest. Both players just wait until someone's armor breaks, effectively making PVP a giant RNG fest where each player hopes that their unbreaking 3 prot 4 armor procks unbreaking more than the other player. It's stupid and boring, and sucks all the fun out of pvp.
Thanks for text wall. BUILD THE WALL, MAKE AMERICA G8 AGAIN. Kek.