2

Party's/PVP related content

This suggestion is being made due to the current lack of content for PvP, as well as an imbalance that hinders new teams from competing effectively.

At present, a single dominant team holds a significant advantage in PvP, having acquired a party slot upgrade that allows them to invite more than 30 members (Bear31200). Maintaining a limit of 30 members per party would help prevent a single tea.. See more

#10429 - Status: accepted - See reply

3 months ago by TheDutchMan for Global

1

Barrier blocks

I don't know if it's just me but barriers aren't obtainable through /sblocks or Middle Click anymore, if it's a bug, please fix it.

#10424 - Status: shortlisted

3 months ago by KingNite for Creative

4

Monthly Quest

Please change monthly quest of upgrading 40 ChestHoppers. They're not easy to collect and are very expensive to upgrade. It's early age of server and 90% of people can not afford to do that quest. Thank you!

#10418 - Status: rejected - See reply

3 months ago by Woboozki for Survival

3

Purchasable Mob Stacking

I am not sure if it's possible but making mob stacking purchasable for your claim for 300-500mil would give a nice incentive to grind and play more! I figure it would give a lot of players motivation to play. In addition to this, eventually it would fix some of the lag issues currently going on.

#10413 - Status: rejected - See reply

3 months ago by sebastianx57 for Global

0

Add back stacked mobs

Add back stacked mobs with a limit of 100× or 50×

#10412 - Status: closed - See reply

3 months ago by MrWolfsie for Survival

0

Increase '/ah <price>' cap

I believe this is capped at 100M? Would be nice to see this limit higher, as there are items (stacked or not) worth more at the moment - and for sure later on when the economy further develops. Maybe set the cap to 1T (1,000,000,000,000)? :)

#10405 - Status: rejected - See reply

3 months ago by alphandre for Survival

2

Making Enchanted Golden Apples Cheaper

I think it's a good idea to make enchanted golden apples cheaper because the pvp back in 1.8 (which healing was based on them apples) was more fun! We used to have bigger and more enjoyable teamfights than now. Making them like 50 Tokens each or selling them for a reasonable amount of money on /shop would be a good idea to bring back the old pvp. The cons to this is that it would bring back .. See more

#10403 - Status: closed - See reply

3 months ago by T0GGLING for Global

-1

Adding saddles in chesthoppers

Hello fellow ec staff and players! I was thinking about a good idea! Adding saddles for autosell/collect inside chesthoppers! Saddles have a fixed sell price and they are also a stider drop( approx 8,5% drop chance). Just because you lose some little value without them being for chest hoppers!

#10398 - Status: closed - See reply

3 months ago by Battovsai for Survival

3

Chunkripper perms

Make it that the chunkripper can only be used by the claim owner / people that have permission trust in that claim
It will prevent alot of damage especially that what it does is irreversible

#10396 - Status: closed - See reply

3 months ago by LabRit for Survival

2

Survival Chesthoppers

It would be very nice to see chesthoppers do the same thing as spawners and pop into your inventory after breaking. A lot of chesthoppers are by cactus and makes for very hard moving of them.

In addition to this, I'm not sure if possible. but a "change all" setting to chesthoppers would be sooo handy. Example: switching all chesthoppers to sell collect/autosell/ignore a specific item

#10387 - Status: shortlisted

4 months ago by sebastianx57 for Survival

2

Bricks in /shop

In /shop, bricks represent the blocks section, but aren't actually included inside the blocks section. Please add them

#10377 - Status: accepted - See reply

4 months ago by Tuberz_ for Global

3

mob stacking

Please reintroduce mob stacking! Makes life easier for everyone, and reduces lag for the server in general.

#10376 - Status: closed - See reply

4 months ago by Sterliing for Global

-1

Chunk Rippers

Some people are having trouble with chunk ripper and asking to make changes so it only rip off bottom part. I think what should be done is add 2 more types, bottom ripper and top ripper, this way people will have more control and less problems.

#10375 - Status: rejected - See reply

4 months ago by Woboozki for Survival

0

add steak in /shop ( minecraft:cooked_beef )

if we have steak in chesthopper why dont we have it in /shop
add steak in /shop ( minecraft:cooked_beef ) and make sell price $2

#10371 - Status: closed - See reply

4 months ago by SethsunaChild for Survival

1

Bring back old features

Some old features were pretty good and made the playing experience way better:
-add quest keys as rewards for completing quests (not achievements) like last reset those could give xp / other keys.
-add custom enchants like those were before the resets to 1.17 (2019-2021 period) these enchants made the game alot more fun and could help the player with pvping / farming / grinding...
-add stacka.. See more

#10369 - Status: rejected - See reply

4 months ago by CallMePainful for Global

3

Iron Golems

I recently suggested that iron golems should be able to spawn on roof blocks, and this was accepted, however the spawn limit (still 4) makes the change ultimately useless, and now that cactus has been nerfed there is a massive decline in income for pretty much everyone however the auction house prices are still increasing..

PLEASE add mob stacking like last season I think I can speak for ever.. See more

#10368 - Status: accepted - See reply

4 months ago by steexy for Survival

3

ChunkRipper

Hi, is it possible to make the chunk ripper so it only effects the chunk below the ChunkRipper was placed. this will give us a bit better control and we can rip the chunk below our existing base.

#10366 - Status: rejected - See reply

4 months ago by Aaimal for Global

2

Adding redstone items in /shop

Redstone Components: Offer basic redstone components like redstone dust, repeaters, comparators, and redstone torches. These are fundamental for most redstone creations.

Pistons and Sticky Pistons: These blocks are essential for creating moving structures and automated systems.

Redstone Blocks: Redstone blocks act as power sources and storage units for redstone charge. They could be a conv.. See more

#10365 - Status: rejected - See reply

4 months ago by plsdontpullout for Survival

2

Iron Golems

Iron golem spawner conditions need to be reverted to being able to spawn from a roof with a block or slab on top of it. Currently, only 4 can spawn in a chunk at a time until another dies which means they are quite literally garbage as it doesnt matter how many spawners you have the same amount will spawn, and now that cactus has been nerfed making money isnt very easy.

TLDR: make ig spawners.. See more

#10361 - Status: accepted - See reply

4 months ago by steexy for Survival

0

fermented spider eye

add fermented spider eye in /shop

#10360 - Status: accepted - See reply

4 months ago by SethsunaChild for Survival

1

buff cactus price to counteract the nerf (if it was done for lag)

increase the cactus sell price by whatever the decrease was for the spawn rates (If spawn rates were half, double the cactus price in shop)
Only do this if cactus rates were reduced to prevent lag (which it seems to be doing) if it wasn't done to prevent lag, then idk rip cactus

#10356 - Status: closed - See reply

4 months ago by CherryBlo77om for Survival

6

Spawners and mobs

Allow spawners and mobs to stack on top of eachother it would really help in keeping mob grinders neat and compact

#10355 - Status: closed - See reply

4 months ago by DqrkMatter for Survival

-8

disable raids

disable pillager raids pls its so annoying

#10349 - Status: rejected - See reply

4 months ago by SethsunaChild for Survival

3

Iron ingot sell price

put iron ingot sell price to $5 to it will actually make iron golem spawners worth it

#10347 - Status: closed - See reply

4 months ago by SethsunaChild for Survival

6

coinflip improvements

/cf stats /coinflip stats
total amount gambled + profit/loss + win/lose ratio

0% tax for nexus ranks that create the cf

increase limit from 10mil to 50mil

#10338 - Status: rejected - See reply

4 months ago by CherryBlo77om for Global